Azura City is the Capitol of House Azura in Lyithdonea.

Ideas for professions people in the city could be given (even if they don’t offer services):

  • archer - fletching and training services - Maybe have a bowyer, arrowsmith, fletcher, and stringfellow all in one building
  • bookseller shop
  • clothier service
  • agent - Vero’s Consulting Institute (he sells knowledge)
  • Telemage - one way trips (unless you pay extra for a recall scroll to the city) to 2-3 locations in the isles
  • Drillmasters and masters-at-arms in the fighter’s guild
  • monk service - possibly talks about the special Dunmer martial disciplines like Golden Reed, Saltrice, Marshmerrow or whatever
  • nightblade service, in the undercity
  • Outfitter - sells survival gear like water walking scrolls, cheap armor, lots of shoes, knives, etc.
  • Guar Ferrier - if I can get the guar riders complete…
  • Lanterneer
  • Wheelwright (with other small businesses in a small area)
  • Mercer - dealer in textiles, bolts of cloth, cloth
  • Barrel-maker/cooper (barrels, muckshovels, buckets, kegs)
  • Luthier (makes and repairs stringed instruments, lutes, and that thing I made)
  • Blacksmith (hooks, metal buckets, shears, iron ladle, metal pitchers, plates, cups, kitchenware, repair tools, anvil) 
  • Silversmith (silverware, silver cups, candlesticks, armor, weapons, etc. - will say that he also dabbles in pewtersmithing)
  • Glassblower/Glassworker (glasses, inkwell, flasks, bottles, jugs, empty potion bottles)
  • Papermaker (paper, rolled paper, blank scrolls, lantern screens)
  • Carpenter (rolling pin, empty spool, bowls, cups, woodware)
  • Tanner (maybe not in the main city)
  • Jeweler
  • Locksmith (makes and repairs locks and keys - likely part of a quest)
  • weaver - rugs and tapestries
  • Barber - maybe make him have religious significance to the Chimer…
  • Brewer - making the drinks in my book and other Dunmer liquors
  • Arkwright (wooden chests and coffers)
  • Ahdelle’s Viands is a restaurant/pub in Azura City proper.